Underkeep Races: Six Traits and Who Wants Them

All six Underkeep races and their traits: Human XP, Dwarf resistance, Stoneborn armor, Raven mutations, Elk beast armor, and Slugman crit immunity.

Last Updated: 2026-11-06

Underkeep has six races: Human, Dwarf, Stoneborn, Raven, Elk, and Slugman. Each gives one racial trait, and two of them change how you build a hero: Stoneborn cannot wear body armor, and Slugman takes double fire damage.

Underkeep party of different races standing in a mossy ruin
Underkeep party of different races standing in a mossy ruin

What does each race do?

Race Trait Best for Watch out for
Human Fast Learner: +10% XP Any class, especially a first run No combat bonus
Dwarf Deep Sight: +3% elemental resistance, infravision Frontline tanks Small percentage
Stoneborn Stonebound: no body armor, +1 armor at levels 1, 5, 9, 13 Bruiser Warrior Cannot use body armor
Raven Twisted Blood: one good and one bad mutation Gamblers, second runs Random bad mutation
Elk Beastwarden: +1 armor vs Animals Early animal-heavy areas Narrow condition
Slugman Eye Stalks: immune to crits, double Fire damage Mage or healer Fire is common

The trait table is the whole racial system. There are no racial skill trees and no class restrictions, so a Dwarf Wizard and a Human Wizard differ only by the trait.

Is Human the best race?

For a first run, yes. A flat 10% XP bonus applies to every fight and every quest turn-in, and it never becomes irrelevant. It is also the only racial trait with no downside.

The bonus is small per fight but compounds. Over a full run it can mean an extra level before a boss, which matters more than 3% elemental resistance in most fights.

Is Stoneborn a trap?

Stoneborn is not a trap, but it is a commitment. The race cannot wear body armor, so it loses the largest armor slot in the game. In exchange it gets +1 armor at levels 1, 5, 9, and 13, and it can still wear helmets, gloves, and boots.

That trade is good for a Warrior who wants a high-HP bruiser and bad for a Paladin who planned to stack body armor. Check your build before you pick it. If you want a tank with normal gear, Dwarf is the safer choice.

Stoneborn still needs armor from other slots

Helmets, gloves, and boots remain available. Do not leave those slots empty just because body armor is locked.

Why is Raven a gamble?

Raven rolls one good mutation and one bad mutation from a pool that includes strong effects like Redundant Organs and brutal ones like Molting Season. Redundant Organs gives a 40% chance to survive a lethal hit at 1 HP; Molting Season doubles fire damage taken.

You can reroll by deleting and recreating the hero in the party creator. Do that before the run starts, because a bad mutation follows the hero for the whole save. Raven is the most interesting race for a second run and the least predictable for a first.

Which classes want Elk and Slugman?

Elk is a niche pick. The +1 armor against Animals helps in the early dungeon, where rats, wolves, and spiders are common, but it does nothing against undead, orcs, or demons. Put it on a frontliner if you know the area ahead is animal-heavy.

Slugman is the opposite: a strong caster trait with a dangerous weakness. Crit immunity protects a low-armor backliner from spike damage, which is exactly what kills Wizards and Voidcallers. Double fire damage is the price, so carry Frostvein Draft and build fire resistance before fire-heavy rooms.

Which race should you pick for each class?

Class Safe pick Interesting pick
Warrior Human or Dwarf Stoneborn
Paladin Human or Dwarf Elk
Thief Human Raven
Ranger Human Raven
Wizard Human Slugman
Voidcaller Human Slugman
Blood Mage Human Raven

If you do not want to think about traits, take Human on all four heroes. The party will be slightly weaker in specific fights and slightly ahead on levels, which is a good trade for a blind run.

The classes page→ explains the kits these races support, and the best party page→ shows complete compositions. If you are still deciding who to bring, start there.

FAQ

What is the best race in Underkeep?

Human is the best default because the 10% XP bonus has no downside. Dwarf is the best defensive pick, and Slugman is the best caster pick if you cover fire resistance.

Can you change race later?

No race change system has been announced. Race is chosen in the party creator and stays with the hero.

Does race restrict class?

No. Any race can play any class. The trait is the only difference.

Official source: Underkeep on Steam ↗

Community source: Steam community player guide ↗

Official source: Rake in Grass Underkeep page ↗

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