Underkeep Wiki: Classes, Maps, Bosses and Items
The Underkeep wiki index: all seven classes, six races, confirmed regions, boss list, skills, equipment and achievement pages in one place.
This Underkeep wiki is an index, not a walkthrough. It collects the reference pages for classes, races, skills, equipment, regions, bosses, and achievements, and sends you to the page that explains each one in detail. Use it when you know the name of a system but not where to read about it.

What is documented for Underkeep so far?
The game released on November 5, 2026, so the reference set is still small. Everything here is built from the Steam store, official news, the public achievement list, and the Steam community player guide, with uncertain claims labeled as community reports.
| Category | What you get | Page |
|---|---|---|
| Classes | Seven classes, main stat, row, weapon roles | Underkeep classes |
| Races | Six races and their racial traits | Underkeep races |
| Skills | Every active and passive with level values | Underkeep skills |
| Equipment | Weapons, armor, tools, and upgrade priorities | Underkeep equipment |
| Regions | Confirmed areas and connections | Underkeep map |
| Bosses | Named enemies, order, immunities, prep | Underkeep bosses |
| Achievements | 32 total, 20 confirmed names | Underkeep achievements |
Which classes exist in Underkeep?
There are seven: Warrior, Paladin, Thief, Ranger, Wizard, Voidcaller, and Blood Mage. Four are front-row candidates (Warrior, Paladin, Thief, and a melee-built Ranger), and three are natural back-row casters.
The class page lists the main stat for each, the resource they spend, and the weapon types their skills require. That last detail matters more than new players expect: a Warrior with an axe cannot use Flurry Thrust, because the skill is sword-only. The classes page→ spells out those weapon locks.
Which races should you pick?
Races are smaller than classes but not cosmetic. Human gets 10% more XP, Dwarf gets elemental resistance and infravision, Stoneborn trades body armor for flat armor, Raven rolls one good and one bad mutation, Elk gets armor against animals, and Slugman is immune to crits but takes double fire damage.
Two of those change how you build. Stoneborn cannot wear body armor, so do not plan a heavy-armor tank around one. Slugman doubles fire damage, so bring burn cures or fire resistance before the first fire-heavy room. The races page→ has the full trait table and party suggestions.
A Raven's random mutation can be rerolled by deleting and recreating the hero in the party creator. Do that before you leave the creator, not after ten hours.
Where does the game take place?
Confirmed region names include Underkeep Village, Hollowgrave Tunnels, Fangroot, Orc Camp, Gravewood Crypt, Duskhollow Woods, Blightvein Mines, Underkeep Tower, and several swamp and garden areas. The world is partly open: you can find quests in different orders, and some doors are key-gated rather than level-gated.
The map page→ lists the connections that are confirmed and marks the ones that are still community-reported. It does not invent a full tile map, because no official map has been published.
What is missing from this wiki?
Three things are deliberately absent. There is no full ending decision tree, because the developer has not published one. There is no complete equipment database, because drop tables are not public. And there are twelve achievements whose display names have not been captured, so they are listed by internal name only.
If a page says a fact is unconfirmed, treat it that way. Underkeep is one day old; a wiki that pretends to know everything on day one is usually wrong by day thirty.
FAQ
Is this an official Underkeep wiki?
No. It is an independent reference site. The official sources are the Steam store page, the Steam news hub, and the Rake in Grass website, all linked at the bottom of this page.
Does the wiki contain story spoilers?
The reference pages avoid late-story spoilers. The endings page discusses what is confirmed about branching and choices, but it does not invent endings or list step-by-step outcomes.
How often is the wiki updated?
Pages carry a last-updated date in the article header. Launch-week changes are checked daily; after the first patch, updates follow the patch cadence recorded on the roadmap page.
Official source: Underkeep store page ↗
Official source: Underkeep news hub ↗
Community source: Underkeep player guide on Steam ↗
More Underkeep Guides
All seven Underkeep classes explained: main stat, resource, front or back row, weapon requirements, and the race that fits each one.
How Underkeep combat works: one action per hero, free actions, damage and armor math, crit and evasion formulas, status effects, and turn order.
What is confirmed about Underkeep endings: multiple outcomes, the quests that matter, why special dialogue is not always best, and how to save for branches.
Underkeep equipment explained: weapon types per class, armor slots, how armor and sharpness change damage, which tools share the budget, and when to upgrade.
How Underkeep exploration works: which tools open which obstacles, how to search walls and graves, food and resting, and Waystone fast travel.
The Underkeep first party for a blind run: four heroes, race picks, early skills, gear priorities, and the first purchases that keep the run alive.
How Underkeep front row and back row positioning works: who can melee, when Reach bypasses the rule, what swapping costs, and the safest four-hero layout.
What to do when the four gargoyles get stuck in Underkeep Gravewood Crypt, why there is no reset lever yet, and how to recover without losing the run.

